Case Study

Autonomous Scout Drone

The project centered on creating a compact sci-fi drone with a strong silhouette and clear functional logic. Each major form was blocked for readability first, then refined into a game-ready hard-surface asset.

Production work covered modeling, UV structure, material planning, and final engine presentation. The priority was to make the asset feel detailed without making it expensive to use in real gameplay scenes.

The final package was prepared for handoff with clean naming, predictable material slots, and reusable production notes for future drone variants.

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